THE CLASSIC BASIC PROGRAMMING GUIDE

A good idea starts
with one line.

Learn the language. Understand the logic.
Make the computer do something new.

A hands-on companion to Classic BASIC, from the first command at the prompt to loops, graphics, files, and complete sample programs.

By Nathan Baughman

Classic BASIC Programming Guide: A Complete Guide to Programming in Classic BASIC, by Nathan Baughman
The Classic BASIC Programming Guide Book

INSIDE THE GUIDE

Build understanding.
One concept at a time.

Read a little, type a little, and see the result. Use the reference chapters when you need a reminder.

01—04

Meet the language

Getting started, variables, and input and output. Make your first program respond.

05—08

Make decisions

Math, strings, logic, and loops. Turn individual statements into useful behavior.

09—13

Go further

Arrays, DATA/READ/RESTORE, graphics, sound, and files. Give your ideas more room.

KEEP EXPLORING

Examples & reference

System commands, sample programs, command and function references, and a glossary.

MADE FOR THE WAY YOU LEARN

New to BASIC?
Coming back to it?
You’re in the right place.

For the first-time programmer

Start with readable statements and visible results. Learn why a program works by changing it.

For the returning enthusiast

Revisit familiar commands and explore Classic BASIC’s browser environment with a reference beside you.

For the curious teacher or parent

Use short examples to talk through sequencing, decisions, and repetition together.

READ. RUN. REPEAT.

The book beside you.
The prompt in front of you.

Keep the guide open while you experiment in the browser IDE. Type an example, run it, then change a value and watch the result.

The book includes platform-specific material. The browser help explains its supported features and compatibility limits; the native iPhone/iPad app also includes its own programming guide.